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0one's Blueprints: Dwarven Depths - Crypts

Down from the Minor Temples area, the Road of the Thousand Dead leads to the Crypts, the main burial ground for the commoners and low-level nobles of the Dwarven Depths. The Crypts area is a maze of catacombs and passageways. Even dwarves easily get lost in this labyrinth; for this reason each dwarven family has a “road to the death” map, sculpted in stone, which shows the route to their own sepulcher area. Unlike other areas, the Crypts features two, heavily guarded, access points only. This is for security reason because the dwarves are often buried with valuables and thus are target of tomb robbers. Even with these security measures, tombs are often plundered, maybe through unknown underground tunnels.


---IN THE WORKS... September TOP TEN

0one's Blueprints: Dwarven Depths - Trade Way

Well known to adveturers, Trade Way lies just south of the Travellers Quarters, and it is filled with shops of all kinds. Discover it in the next Dwarven Depths Blueprint!

01 - Threads of the Orb Weaver
02 - A Dead Reckoning
03 - The Great City: The Elder Wards
04 - Dwarven Depths: The Brewery
05 - Dwarven Depths: North Gate
06 - Dwarven Depths: The Forge
07 - Entrees, Entrails, Canapes and Corpses
08 - Dwarven Depths: Western Mines
09 - The Sinking: Complete Serial
10 - Megadungeons: The Undercity

Heavenring Village - Virtual Boxed Set

A Video Review By Abraham Zetina

Rating:[not applicable][Product's Page]

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